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Project type
Stealth Horror Game
Date
5/15/26 - 6/5/26
Dev Log
Designer & Programmer
Directed the design and implementation of core gameplay systems, progression mechanics, and cinematics for a PlayStation Ratchet It Up Game Jam project, using iterative prototyping and cross-disciplinary collaboration to create a cohesive stealth-horror experience centered around a magical smoke leak detector.
Smoke & Mirrors is a third-person stealth horror game where you use a magical smoke leak detector to expose hidden pathways, reveal invisible dangers, and uncover the truth behind a house built on illusions. Inject smoke into vents and weak points, follow shifting airflow trails through distorted environments, and evade relentless enemies as leak you close brings you closer to escape but also makes the house's true horrors impossible to ignore.
































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